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Now, in a new interview with Digital Foundry (via IGN ), CDPR’s VP of technology, Charles Tremblay, has explained that the ...
Alex Battaglia interviews tech leaders at CDPR and Epic about the Witcher 4 Unreal Engine 5 demo. How can it run at 60fps on ...
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CD Projekt has explained why it has taken a “console-first” development approach for the hotly anticipated The Witcher 4, ...
Let's take a look at The Witcher 4's Unreal Engine tech demo and predict its minimum and recommended specs based on what ...
The Witcher 4 is underway at CD Projekt Red. Today, we're finding out that developers examined over Novigrad, in particular, ...
CD Projekt Red has revealed how it will step up The Witcher 4 for a truly next-gen experience, and to do that, the studio is ...
Explore CD Projekt's strengths in The Witcher & Cyberpunk IPs, but uncover risks like long dev cycles, high costs, & ...
The Witcher 4 development team is pushing forward with Project Polaris, despite past challenges. While this might raise ...
CDPR has not yet announced an official release date for The Witcher 4, but has confirmed it will launch on PlayStation 5, Windows PC, and Xbox Series X. In addition to The Witcher 4, the studio is ...
There is already a significant issue with the Xbox Series S version of The Witcher 4. Devs explain the obstacle that's ...
CD Projekt has discussed its technical ambitions for The Witcher 4, which marks a big change in strategy for the studio.
The "generational shift" between The Witcher 4 and The Witcher 3 means that CD Projekt Red is "stepping up" to deliver on its ambitions - but also looking to the past for inspiration.
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