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Because the industry is rebuilding its workforce, it’s an opportunity to focus on creating diverse workspaces, Bedrosian said. 41 percent of our workforce internationally is women now, ” she explained ...
The upcoming native Xbox handheld console is reportedly being put on hold, as Microsoft shifts some of its priorities going ...
The gaming hardware market is expected to grow steadily between 2025 and 2035 on the strength of growing demand for ...
Bethesda Softworks had a solid showing, with one of their games getting a high score. Electronic Arts and Microsoft (Xbox ...
Gaming demand has cooled since the pandemic, but major launches and tech advances are reigniting interest. Lewis Ward, IDC ...
In only five decades, gaming has transformed dramatically, evolving from simple Pong arcades to complex games with ...
Nintendo’s weirdest experiment for the Wii U has a lot to teach the upcoming Switch 2, namely that bold creative risks can ...
As per the ruling, five VPN providers are required to implement "all measures to prevent access" from French territories to ...
ELO, a new community-building studio led by esports veterans, hopes to redefine game marketing by helping developers connect ...
The global virtual reality (VR) market is expected to reach $342.24 billion by 2032, growing at an annual rate of 26.4% from 2022 to 2032. This rapid growth is driven by substantial R&D investments, ...
The Fantasy Basel pop culture festival kicked off on Thursday. Astronaut Claude Nicollier also took part as a speaker.
The global extended reality (XR) market, valued at $20.98 billion in 2022, is projected to grow at an annual rate of 32.7%, reaching $1,226.41 billion by 2032. This growth is driven by expanding ...